From Aberddu Wiki
By Law...
Level 1
Brand
| Range |
Duration |
Target |
Save
|
| touch |
varies |
Invididual |
No
|
This spell causes a magical Glyph to appear on the targets forehead and right hand. The glyph marks the target as either an enemy of Law or one that the forces of Law are interested in. The Glyph can be removed by any cleric who can conduct exorcisms - generally only High Priests, and also by the caster themselves. Otherwise the glyph cannot be removed. Clerics know the nature of the crime that caused the target to be Branded, while Law follows have a vague sense of the nature of the crime committed by the marked target, but no details.
Level 2
Cease
| Range |
Duration |
Target |
Save
|
| 30 feet |
15 seconds |
Individual |
Yes
|
This spell causes the target to become frozen and unable to carry out any action or cast magic for 15 seconds should they fail a save.
Level 3
Desist
| Range |
Duration |
Target |
Save
|
| 15 feet radius |
Instant |
Area |
No
|
Desist forces everyone within a 15 foot area to drop what ever they are holding in either hand.
Level 4
Honesty
| Range |
Duration |
Target |
Save
|
| 15 feet |
Varies |
Individual |
Yes
|
This spell allows the caster to ask three questions of a target that must be answered truthfully. The target will be aware that a spell has been used on them afterward. The answer must be the truth.
Level 5
Order
| Range |
Duration |
Target |
Save
|
| 10 feet radius |
15 minutes |
Area |
Yes
|
This spell allows the caster to create a 10 foot radius area in which magic and fighting cannot occur. All spells active in the area at time of casting will remain. People in the target area may enter or leave at will but are required to act in a peaceful and orderly (no shouting, weapons must be sheathed) manner inside the area. Does not affect use of racial abilities, provided they are not used aggressively.
This area also acts as a courtroom.
Level 6
Imprison
| Range |
Duration |
Target |
Save
|
| 10 feet |
1 hour |
Individual |
Yes
|
This spell prevents the target from further damaging the Order of things by imprisoning them within magical bindings and crystal. If the target fails the save they are encased and bound, unable to carry out any actions or cast magic out of the prison, or cast magic that might allow them to escape(portal/teleporting). They are impervious to physical harm from outside but spells still effect them if they are targeted. If the target passes the save then they are effected by a Cease spell.
Level 7
Justice
| Range |
Duration |
Target |
Save
|
| Touch |
Instant |
Individual |
Yes
|
This spell deals 'suitable retribution' upon the target for crimes committed in the past, e.g. murderers die, thieves are forcibly fined.