From Aberddu Wiki
By Amroth...
Level 1
Resist Pain
| Range |
Duration |
Target |
Save
|
| n/a |
15 minutes/1 combat |
self |
no
|
Allows the caster to resist the feeling of pain, although it does not allow them to keep moving once limbs have reached zero hits. This spell also allows the caster to resist 'irresistible pain' but can not be cast in retrospect.
Level 2
Warrior's Shield
| Range |
Duration |
Target |
Save
|
| Touch |
15 minutes/1 combat |
Shield |
no
|
Enchants a shield, thus making it immune to 'crush, 'shatter' and other similarly destructive effects. Wielder is also immune to 'KNOCKBACK' and 'STRIKEDOWN' effects from direct weapon blows but not spells.
Level 3
Holy Armour
| Range |
Duration |
Target |
Save
|
| n/a |
15 minutes/1 combat |
Self |
no
|
Grants the caster two points of magical armour on all locations and also makes the caster a source of magical light. As such the caster is immune to the necromancer spell 'Darkness' and cast a ten foot circle of light around them, with themselves as the centre of the circle.
Level 4
Relentless
| Range |
Duration |
Target |
Save
|
| Touch |
15 minutes/1 combat |
Caster or Individual |
no
|
Allows the target to ignore the pain of injuries and use limb locations on zero or below until they are severed. If head and/or chest are reduced to zero or below you become unconscious as usual.
Level 5
Heart of the Lion
| Range |
Duration |
Target |
Save
|
| Touch |
15 minutes |
Up to four people |
no
|
Makes up to four people (including the caster) immune to all mind affecting magic, including coercer magic, fear effects and all spells that alter behaviour and personality traits.
Level 6
Champion
| Range |
Duration |
Target |
Save
|
| n/a |
15 minutes/1 combat |
Caster |
no
|
This spell grants the caster a number of combat advantages. The caster gains 2 ranks of natural armour, and all weapons that the caster picks up deal enchanted while in the casters hands. The caster also deals an extra point of damage to Undead and Demons. In addition the next offensive spell cast at the caster fails.
Level 7
Martyrdom
| Range |
Duration |
Target |
Save
|
| Touch |
Instant |
Caster and individual |
Yes/No (See Text)
|
This spell allows the caster to sacrifice himself to kill the touched individual (So long as Amroth deems it acceptable). If the individual was a demon or undead then it is utterly destroyed. Mortals however get a chance to save. It must be noted that this is an all or nothing spell, if the individual saves, then the spell points are lost, but no part of the spell works.